Lots of joy and celebration at the office. The long journey towards releasing Custom Quest on the asset store has finally come to an end. This weekend Custom Quest was accepted by Unity and made available for purchase on the Unity Asset Store, completing the quest for the first Release of Random Dragon Games, […]
Developing a subsystem for your game? Need to make it dynamic anyway? Why not take that extra step and make it a Unity plugin? That extra step is a big one…
The world of Caldahar is taking shape within Quest Accepted. The old characters are retiring and their descendants are taking over.
An article was written about us recently and it was put in Metro X-press, the national free newspaper, as well as Aarhus stiftstidende and Grenaa Bladet! The article is a description of us and our experience with Dania Games, the School the founders went to. Read the article here: http://www.eadania.dk/om-os/nyheder/gamere-lever-spildroemmen-ud.aspx
Custom Quest is a quest system we have been working on for the past 2 months. It aims to fulfill any needs a developer could have for a quest system, and will of course play a major role in our upcoming title, Quest Accepted.